Fashion Line – Mattel’s Fijit – Interactive Toy



Going through the archives, here are some cool concept designs that Los Angeles based fashion designer and illustrator Katharina Pretl developed with us for Mattel’s cool interactive toy.
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Branding Content Development Design and Arts Graphics Interactive Marketing:

E3 - My Recap and Rundown


E3 Main Image
Last week, I had the good fortune to attend E3 at the Los Angeles Convention Center. It was a great experience to see all of my favorite developers and companies all in one place, showing off their products and their visions for the future. I thought I would share my thoughts on what I found to be the most compelling exhibits at E3 and why.
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Content Development General Topics Interactive Technology:

Red Tails: Airborne Game Launch


Red Tails: Airborne
We just launched the dog fighting game Red Tails: Airborne for the Blu-ray and DVD release of Red Tails. Check it out and see how many enemy fighters you can take down.

Click here to play!

Film and TV Interactive Marketing:

Interactive Media: Presenting a Story



Over Christmas break, I got to indulge in one of my hobbies that I tend not to have a whole lot of time for - playing videogames. I had two blockbusters that I knew I wanted to get through, both extremely different but both released to critical acclaim and financial success. These two games were Call of Duty: Modern Warfare 3
and The Elder Scrolls V: Skyrim.
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Content Development Interactive:

Launch of Real Steel: Cover Image Maker


main
On Friday, we launched the Real Steel Cover Image Maker Facebook application. The application lets you create a Facebook cover featuring your favorite bots from the film! More bots will be unlocked for covers in the near future.

Advertising Interactive Marketing Social Media:

Research On BD-Live Social Initiatives: Part 2


In the first part of the blog, we discussed why most Blu-ray social media initiatives fail. We listed several problems that we found across all titles. In this blog, we shall discuss how to address the challenges associated with current BD-Live social initiatives in order to launch a successful Blu-ray social campaign.
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Film and TV Interactive Marketing Social Media:

Bluecasting – A Case Study



Many were expecting the iPhone 4S to come packaged with NFC technology. While that didn’t happen to be the case, the new iOS 5 powered iPhone 4S is the first iPhone to utilize Bluetooth 4.0 technology. Proximity marketing technologies such as NFC and Bluetooth open up new avenues to marketers looking to explore transmitting marketing messages to consumers. The iPhone 4S’ Bluetooth 4.0 capabilities reminded us of a case study we conducted 6 months ago on Bluetooth proximity marketing, so we thought we should share our experience in light of the iPhone’s new hardware.

Content Development Experimental Interactive Marketing Mobile Technology:

Research On BD-Live Social Initiatives: Part 1



With total revenue in home entertainment in decline for the past six years, movie studios have recently tried to push more Blu-rays’ BD-Live features. These efforts included developing integrated social media campaigns. While there were some promising BD-Live programs such as for True Blood - Season 2, most BD-Live social features have been rather underwhelming. To understand better the challenges of BD-Live social media initiatives, we decided to conduct extensive research. In this blog, we show you some of the issues that we found across multiple titles. In part 2, we’ll show solutions to overcome these problems.
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Film and TV Interactive Marketing Social Media:

Tech Tutorial: Simulation of Particle Systems in Flash


Particle Simulation

Particle systems allow us to simulate different real world phenomena like clouds, fog, and water. However, it can be very time consuming and difficult to build particle systems from scratch. Fortunately, there are two common open source particle engines we can use: the Flint and Stardust particle engines. They are similar to Papervision3D because they can help us to minimize the mathematics and scripts required to build particle effects. In this blog, we will use Stardust as an example to build a word in ActionScript 3 using particles.
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Graphics Interactive Technology Tutorials:

Meeting Fijit: Mattel’s New Interactive Toy



We recently received a Fijit at the office and decided to record ourselves opening and playing with it. The second video is in the full post below. Enjoy!
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Content Development Experimental General Topics Interactive: