[TUTORIAL] 3D Engines in Flash: How to Build a Room Using Away3D 4.0



It is common practice to use Flash to build 3D applications. For example, papervision3D is one of the most popular 3D engines that is widely supported and easy to use for this purpose. However, all of these 3D engines are CPU-based so they can be extremely slow in terms of performance. In Flash Player 11, stage3D API allows a hardware-accelerated architecture to bring 3D performance to the next level.
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[TUTORIAL] How to Build an Echo SMS Server Using Twilio API


twilio
Twilio is a SMS/Voice gateway that allows us to turn our app easily into a voice and SMS app without dealing with the service provider.
For instance, when a user text messages or calls the Twilio number, Twilio will make a request to your application and interact with the user based on the output of your application.
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[TUTORIAL] Simulation of Particle Systems in Flash


Particle Simulation

Particle systems allow us to simulate different real world phenomena like clouds, fog, and water. However, it can be very time consuming and difficult to build particle systems from scratch. Fortunately, there are two common open source particle engines we can use: the Flint and Stardust particle engines. They are similar to Papervision3D because they can help us to minimize the mathematics and scripts required to build particle effects. In this blog, we will use Stardust as an example to build a word in ActionScript 3 using particles.
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[TUTORIAL] Five Tricks to Get Facebook Content Working in Flash – Part 2


Five Tricks Part 2

The Facebook API makes publishing content to a user’s wall easy if you do it right.
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[TUTORIAL] Basic WebGL Using HTML5



Today, the main technologies for developing Web 3D are Flash and HTML5. Among Internet Browsers, Chrome, Firefox and Safari are the best in terms of support and performance. One of the additional features from HTML4 is that the HTML5 is able to use the canvas element, this allows for hardware acceleration for 3D rendering. One of the most useful Javascript libraries is three.js by Mr. Doob which we can use as a Web 3D engine. Using this engine, we can create our own 3D objects without writing the complicated rendering/raytracking algorithm.
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[TUTORIAL] Five Tricks to Get Facebook Content Working in Flash – Part 1


Five Tricks to get Facebook Content Working in Flash – Part 1

Setting up a Facebook Application on Facebook is necessary to pull content from Facebook. Facebook will give you a Facebook App ID for permission to access their API.
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